Flyover Map 3D
A cloud-native geospatial product that converts user routes into rendered 3D flyover videos.
Flyover Map 3D is a product I built to turn route input into cinematic 3D flyover output. The core challenge was not only rendering terrain, but designing an end-to-end workflow that can accept user requests, process large geospatial datasets, generate a 3D scene, and deliver a finished video reliably.
The platform combines geospatial preprocessing, reprojection, DEM and RGB handling, terrain mesh generation, rendering orchestration, and asset delivery. I designed the backend around FastAPI, Docker, Cloud Run, Google Cloud Storage, and Firestore so the application could support job tracking, cloud execution, and product-level workflow management.
Beyond the core pipeline, I also iterated on rendering quality, texture modes, route handling, and operational visibility. That meant treating the project not just as a visualization demo, but as a production-oriented geospatial application with user-facing behavior, billing-aware workflow design, and scalable job execution.
This project reflects a blend of software engineering, geospatial processing, and product thinking. It is one of the clearest examples of how I apply ML-adjacent data workflows and engineering discipline to build usable public tools.